Vaian Lands
PORT
While not technically a city of its own, seeing as it is mainly under Piffil control, there is a port which is on the south coast of Vaia lands. Surrounding the port itself is a sort of seaside, port village which is almost like a large boardwalk and made up mostly of those who work and have business there- most notably, the many inns and taverns which exist here to make profit from travelers entering Vaia lands or who need rest from their sea travels.
Piffil Kingdom
Known for favoring and working closely with the Efleim, the city of the Piffil is one of the largest of Vaian kind, matched only by its rival the Ninaenem. It is guarded and surrounded by a great wall, the outermost (ie closest to the wall) being the poorer districts and simple commoner houses and getting more well off the further in to the center (and close to the castle) you get. Its streets are maze-like, set up in odd blocks and with plenty of dead ends but all eventually leading in to the center at the castle. There is one entry, facing the PORT, which people may come in (should guards find no reason to turn them away). However, there are exits on the west and south of the wall as well...though you cannot come in them.
Ninaenem Kingdom
Surrounded by stone forts and structures and guarded by their own Drone warriors, the Ninaenem Kingdom is rivalled in size and structure only by the Piffil. Their houses and businesses are scattered around within on streets paved with stones and and lined with stone archways and paths or bridges that may cross overhead from parts of the stone forts and wall that surround their city. Some of their businesses exist on raised platforms, making them fairly inaccessible to those without wings, as well, and so may have a harder time accepting those of other races or disabled Virin. Their castle lies in the center, guarded well and circled by great stone archways.
Adrid Island
Being a group of almost tribe-like Vaia, they don't have towns or buildings and live in natural shelters or small huts instead. They keep to themselves, surviving off the land around them. They are a peaceful people and prefer to be left alone, but sometimes will welcome visitors if they do not disrupt things or insert themselves to heavily into Adrid business.
Treot Villages
Hidden villages that can’t be found with the naked eye and would be very hard to stumble into by mistake. These people act as assassins and spies, and so need to stay secret for their safety.
NOTE: Despite being marked on the maps, these villages would not be known or found by those who are not members of them.
Lathe :
Out of the three villages, they are known for their amazing concealment techniques and ability to stay hidden. Those who hire them can rest assured the acts won’t be traced back.
Vanbu: Known for their great speed and tracking skills, making them quick to complete their missions and able to keep up with travelling targets.
Pathe:
Their people are very calculated and precise, assuring that their missions are carried out as close to the order as possible and in the best manner of doing so they can.
NOTE: Despite being marked on the maps, these villages would not be known or found by those who are not members of them.
Lathe :
Out of the three villages, they are known for their amazing concealment techniques and ability to stay hidden. Those who hire them can rest assured the acts won’t be traced back.
Vanbu: Known for their great speed and tracking skills, making them quick to complete their missions and able to keep up with travelling targets.
Pathe:
Their people are very calculated and precise, assuring that their missions are carried out as close to the order as possible and in the best manner of doing so they can.
Groups of Slits
These are groups of Vaia who live near one another for one reason or another and may or may not govern themselves like a town/village/hamlet. Like Slits who go off on their own or in even smaller groups, they don't really follow the cultures laid out by the other larger groups and do their own thing instead, just with one another.
Pila
A tiny hamlet of Virin who enjoy each other’s company but are fairly out of touch with everything else. They are known for being very rowdy and for having good drink, which they brew themselves. They are pretty welcoming to those who stop in and invite them to join in their activities. Those who have visited have described it as being like a festival and celebration that rarely ends.
Akeby
A small village that seems to be fairly friendly with and rely on protection from the Ninaenem. Like the aforementioned people, they seem to have a preference for Nephelim over Efleim. Due to their location, the village makes most of its living off of travelers and has several inns and taverns for wary folk passing through.
Sairsea
A coastal sort of village which makes most of its living from the creation of special, vibrantly colored inks made from the things unique to their little coastal area. These inks have been found impossible to replicate without their secrets and thus things dyed from them are considered rare and wonderful- they may sell these inks in small quantities or sell items they have dyed with them as well as paints they have made with it. Along with their inks they have a variety of other products exclusive to their access of the sea and coast including their rainbow colored sand and shells.
Dalo
A small town of Vaia known to be fairly particular. If people here come to like you on first sight and interaction they will welcome you with open arms...should they dislike you, you'll likely be refused service. If you are labelled a nuisance by many in the town, you're sure to be shooed or chased right out of town.
Noln
A tiny, self-sustaining hamlet that isn't really noticed or notable for anything. They tend to be fairly welcoming to travelers, though they have little to offer, and will gladly invite those passing through into their homes in exchange for stories or souvenirs of their adventures.
Moonbright
A mysterious village which has earned itself the reputation through all of Irithia as being cursed after it mysteriously disappeared without a trace many years ago. All those who have heard of the village, even if they do not fully believe in it, warn others to stay far away from it. Those who do seem to seek out the village never seem to find it and, in some cases, disappear without a trace. Many rumors have been spread about the village and its people, but since it seems no one has been able to visit or even meet anyone who is from there many have come to think of it as an Irithian myth.